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Pathfinder

Compendium

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Table of Contents

  • Attributes
  • Cause Fear
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    Cause Fear

    The affected Creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Cause Fear counters and dispels Remove Fear.

    Attributes

    Cause Fear

    Bard 1, Cleric 1, Sorcerer/wizard 1
    • School: Necromancy [fear, mind-affecting]
    • Casting Time: 1 standard action
    • Range: Close (25 ft. + 5 ft./2 levels)
    • Target: One living creature with 5 or fewer HD
    • Duration: 1d4 rounds or 1 round; see text
    • Saving Throw: Will partial
    • Spell Resistance: Yes