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Curse of Disgust

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You place a curse upon a Creature, causing it to avoid the sight of a specific trigger, which is a kind of Creature, object, or condition designated by you. When the target is within 30 feet of a trigger and is aware of the trigger, it gains the sickened condition and feels an urge to leave. A successful Will save negates the urge to leave, but the sickened condition persists as long as the target is within 30 feet of a trigger and aware of it. Example triggers include beggars, filthy Clothing, diseased creatures, the king, blood, spiders, rats, corpses, and sewage.


Casting Time
1 standard action
V, S
Bard 3, Sorcerer/wizard 5, Witch 5
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Will negates
Enchantment [compulsion, curse, emotion, mind-affecting]
Spell Resistance
One creature
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