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Pathfinder

Compendium

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Deep Slumber

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A Deep Slumber spell causes a magical slumber to come upon 10 HD of creatures. Creatures with the fewest HD are affected first. Among creatures with equal HD, those who are closest to the spell's point of origin are affected first. HD that are not sufficient to affect a Creature are wasted. Sleeping creatures are helpless. Slapping or wounding awakens an affected Creature, but normal noise does not. Awakening a Creature is a standard Action (an application of the Aid Another action). Deep slumber does not target unconscious creatures, constructs, or Undead creatures.

Attributes

Area
One or more living creatures within a 10-ft.-radius burst
Casting Time
1 round
Components
V, S, M (fine sand, rose petals, or a live cricket)
Duration
1 min./level
Level
Bard 3, Sorcerer/wizard 3
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Will negates
School
Enchantment (compulsion) [mind-affecting]
Spell Resistance
Yes
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