Type to search for a spell, item, class — anything!
You can knock Arrows and other projectiles off course, preventing them from hitting you.
Prerequisites: Dex 13, Improved Unarmed Strike.
Benefit: You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no Damage from it. You must be aware of the attack and not Flat-Footed. Attempting to deflect a ranged attack doesn't count as an Action. Unusually massive ranged Weapons (such as boulders or ballista bolts) and ranged attacks generated by Natural Attacks or spell effects can't be deflected.