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Enervation
You point your finger and fire a black ray of negative energy that suppresses the life force of any living Creature it strikes. You must make a ranged touch attack to hit. If you hit, the subject gains 1d4 temporary negative levels (see Special Abilities). Negative levels stack.
Assuming the subject survives, it regains lost levels after a number of hours equal to your Caster Level (maximum 15 hours). Usually, negative levels have a chance of becoming permanent, but the negative levels from Enervation don't last long enough to do so.
An Undead Creature struck by the ray gains 1d4 × 5 temporary Hit Points for 1 hour.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Effect
Ray of negative energy
Level
Sorcerer/wizard 4
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
None
School
Necromancy
Spell Resistance
Yes
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