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Pathfinder

Compendium

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Grippli

These small, intelligent, Humanoid tree frogs live in primitive societies deep in the forests and marshes of the world. They hunt giant insects and eat fruits and flowers from their tree homes. They often barter with more advanced creatures for metal and gemstone ornaments.

Grippli hatchlings develop into adults in less than a year. Unless they meet a savage end from a forest threat, they can live 60 years, their skin graying and losing its luster as they age. A Grippli stands just over 2 feet in height and weighs 30 pounds.

Grippli Characters

Gripplis are defined by their class levels—they do not possess racial Hit Dice. They have the following racial traits.

+2 Dexterity, +2 Wisdom, –2 Strength: Gripplis are nimble and alert, but spindly.

Small: Gripplis are Small sized.

Fast Speed: Gripplis have a base speed of 30 feet and a base climb speed of 20 feet.

Darkvision: Gripplis can see in the dark up to 60 feet.

Camouflage: +4 Stealth in marshes or forested areas.

Swamp Stride: See above.

Weapon Familiarity: Gripplis are proficient with nets.

Languages: Gripplis speak Common and Grippli. Gripplis with high Int scores can choose from the following: Boggard, Draconic, Elven, Gnome, Goblin, Sylvan.

Special Abilities

Swamp Stride (Ex) A Grippli can move through difficult terrain at its normal speed while within a swamp. Magically altered terrain affects a Grippli normally.

Attributes

Grippli

CR 1/2

  • XP

    200
  • Grippli ranger 1
  • N Small Humanoid (Grippli)
  • Init

    +3;

    Senses

    Darkvision 60 Ft.;Perception +5
  • DEFENSE

  • AC

    16, touch 14, flat-footed 13 (+2 Armor, +3 Dex, +1 Size)
  • hp

    12(1d10+2)
  • Fort

    +3,

    Ref

    +5,

    Will

    +1
  • OFFENSE

  • Speed

    30 Ft., Climb 20 Ft.
  • Melee

    Short Sword +3 (1d4+1/19-20)
  • Ranged

    Dart +5 (1d3+1) Or Net +5 (Special)
  • Special Attacks

    Favored Enemy ( Vermin +2)
  • STATISTICS

  • Str

    12,

    Dex

    17,

    Con

    13,

    Int

    12,

    Wis

    12,

    Cha

    8
  • Base Atk

    +1;

    CMB

    1;

    CMD

    14
  • Feats

    Self-sufficient,
  • Skills

    Acrobatics +4 Climb +13 Handle Animal +3 Heal +7 Perception +5 Stealth +11 ;

    Racial Modifiers

    +4 Stealth In Forests Or Marshes
  • Languages

    Common, Grippli
  • SQ

    Swamp Stride, Track, Wild Empathy
  • ECOLOGY

  • Environment

    Warm Forests Or Marshes
  • Organization

    Solitary, Gang (2-5), Pack (6-11), Or Tribe (21-30 Plus 1 Cleric Leader Of 3rd Level)
  • Treasure

    Npc Gear (Leather Armor, 4 Darts, Net, Short Sword, Other Treasure)