Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Horned Devil (Cornugon)

Edit Page Content

Bristling with terrible spines and a crown of deadly horns, this leering winged terror wields a whirling barbed chain.

Among the deadliest of the archdevils' warriors and able commanders of lesser fiends, horned devils spread the rule of Hell wherever they tread. These greater devils are trained, forged, and reforged to be among the most lethal, merciless, and obedient warriors in the multiverse. While rank-and-file horned devils are called cornugons, the greatest of their kind are known as malebranche.

A typical horned devil rises to a hulking 9 feet tall, bears 14-foot-wide wings, and weighs 700 pounds.

Special Abilities

Infernal Wound (Su) The Damage a horned devil deals with its tail causes persistent wounds that deal 2d6 points of Bleed Damage. Bleeding caused in this way is difficult to staunch—a DC 26 Heal Check stops the Damage, and any attempt to heal a Creature suffering from an infernal wound must succeed on a DC 26 Caster Level check or the spell does not function. Success indicates the Healing works normally and stops all Bleed Effects.

Stun (Su) Whenever a horned devil hits with a spiked chain attack, the opponent must succeed on a DC 27 Fortitude save or be stunned for 1d4 rounds. This ability is a function of the horned devil, not of the spiked chain. The save DC is Strength-based.

Attributes

AC
35, Touch 17, Flat-footed 27 (+8 Dex, +18 Natural, -1 Size)
Alignment
Le
Aura
Fear Aura (5 Ft., Dc 23)
Base Atk
+15
CMB
+26
CMD
44
CR
CR 16
Cha
23
Con
28
Creature Type
Outsider (Devil, Evil, Extraplanar, Lawful)
DR
10/good And Silver
Dex
27
Environment
Any (Hell)
Feats
Improved Bull Rush , Improved Sunder , Improved Vital Strike , Iron Will , Multiattack , Power Attack , Vital Strike , Weapon Focus (Spiked Chain)
Fort
+18
HP
217 (15d10+135); Regeneration 5 (Good Weapons, Good Spells)
Immune
Fire, Poison
Init
Le Large Outsider ( Devil , Evil , Extraplanar , Lawful ) +8
Int
14
Languages
Celestial, Common, Draconic, Infernal; Telepathy 100 Ft.
Melee
+1 Unholy Spiked Chain +26/+21/+16 (2d6+11 Plus Stun), Bite +22 (2d8+5), Tail +22 (2d6+5 Plus Infernal Wound) Or 2 Claws +24 (2d6+10), Bite +24 (2d8+10), Tail +22 (2d6+5 Plus Infernal Wound)
Organization
Solitary, Pair, Or Wing (3-10)
Reach
10 Ft.
Ref
+17
Resist
Acid 10, Cold 10
Senses
Darkvision 60 Ft., See In Darkness; Perception +24
Size
Large
Skills
Bluff +24, Diplomacy +21, Fly +15, Intimidate +24, Knowledge (Planes) +20, Perception +24, Sense Motive +21, Spellcraft +20, Stealth +22
Space
10 Ft.
Speed
30 Ft., Fly 50 Ft. (Average)
Spell Resistance
27
Spell-Like Abilities
(Cl 16th) At Will— Dispel Chaos (Dc 21), Dispel Good (Dc 21), Magic Circle Against Good, Greater Teleport (Self Plus 50 Lbs. Of Objects Only), Persistent Image (Dc 21) 3/day— Fireball (Dc 19), Lightning Bolt (Dc 19) 1/day— Summon (Level 6, 3 Barbed Devils, 35%)
Str
31
Treasure
Standard ( +1 Unholy Spiked Chain , Other Treasure)
Will
+13
Wis
22
XP
76,800
Advertisement Create a free account