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Ice Storm
Great magical hailstones pound down upon casting this spell, dealing 3d6 points of bludgeoning Damage and 2d6 points of cold Damage to every Creature in the area. This Damage only occurs once, when the spell is cast. For the remaining Duration of the spell, heavy snow and sleet rains down in the area. Creatures inside this area take a –4 Penalty on Perception Skill Checks and the entire area is treated as difficult terrain. At the end of the Duration, the snow and hail disappear, leaving no aftereffects (other than the Damage dealt).
Attributes
Area
Cylinder (20-ft. radius, 40 ft. high)
Casting Time
1 standard action
Components
V, S, M/DF (dust and water)
Duration
1 round/level (D)
Level
Druid 4, Sorcerer/wizard 4
Range
Long (400 ft. + 40 ft./level)
Saving Throw
None
School
Evocation [cold]
Secondary Spell Damage
2d6
Secondary Spell Damage Type
Cold
Spell Damage
3d6
Spell Damage Type
Bludgeoning
Spell Resistance
Yes
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