Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Table of Contents

  • Attributes
  • Magic Weapon
  • Advertisement Create a free account

    Magic Weapon

    Magic weapon gives a weapon a +1 enhancement bonus on attack and Damage rolls. An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls.

    You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see Magic Fang). A monk's unarmed strike is considered a weapon, and thus it can be enhanced by this spell.

    Attributes

    Magic Weapon

    Cleric 1, Paladin 1, Sorcerer/wizard 1
    • School: Transmutation
    • Casting Time: 1 standard action
    • Range: Touch
    • Target: Weapon touched
    • Duration: 1 min./level
    • Saving Throw: Will negates (harmless, object)
    • Spell Resistance: Yes (Harmless, Object)