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Pathfinder

Compendium

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Nalfeshnee

A towering, corpulent beast, this fiend has the hideous head of a boar and arms ending in fatty, four-fingered hands.

Few demons understand the inner workings of the Abyss like the Nalfeshnee, and it is not unusual to see a Nalfeshnee Seeming to serve the Abyss itself rather than a demon lord. Some claim stewardship over the fleshy realms that birth new demons, while others guard sites of particular significance deep in the plane's secret reaches. Often, a nalfeshnee's realm in the Abyss surpasses the Strength and size of the largest of mortal kingdoms, for nalfeshnees display a singular gift for managing and ordering the chaos of the Abyss. Mortal summoners often seek them out for their unparalleled yet mad intellects, ever taking care to comb through bargains with such demons for hidden and unwanted consequences, for there is little a Nalfeshnee will agree to do that does not, in some sinister way, advance the needs and desires of the Abyss.

Nalfeshnees stand 20 feet tall and weigh 8,000 pounds. They form from the souls of greedy or avaricious evil mortals, particularly those who ruled over empires of slavery, theft, banditry, and more violent vices.

Special Abilities

Unholy Nimbus (Su) Three times per day as a free Action a Nalfeshnee can create a nimbus of unholy light, causing nauseating beams of writhing color to play around its body. One round later, the light bursts in a 60-foot radius. Any non-demon Creature caught within this area must succeed on a DC 22 Will save or be dazed for 1d10 rounds as visions of madness hound it. The save DC is Charisma-based.

Attributes

Nalfeshnee

CR 14

  • XP

    38,400
  • Ce Huge Outsider (Chaotic, Demon, Evil, Extraplanar)
  • Init

    +5;

    Senses

    Darkvision 60 Ft., True Seeing;Perception +31
  • Aura

    Unholy Aura (Dc 23)
  • DEFENSE

  • AC

    29, touch 13, flat-footed 28 (+4 Deflection, +1 Dex, +16 Natural, -2 Size)
  • hp

    203(14d10+126)
  • Fort

    +22,

    Ref

    +9,

    Will

    +21
  • DR

    10/good;

    Immunities

    Electricity, Poison;

    Resist

    Acid 10, Cold 10, Fire 10;

    SR

    25
  • OFFENSE

  • Speed

    30 Ft., Fly 40 Ft. (Poor)
  • Melee

    Bite +23 (3d8+11/19-20), 2 Claws +23 (2d6+11)
  • Special Attacks

    Unholy Nimbus
  • Reach

    15 Ft.
  • Spell-Like Abilities

    (CL 12; )
  • STATISTICS

  • Str

    32,

    Dex

    13,

    Con

    29,

    Int

    23,

    Wis

    22,

    Cha

    20
  • Base Atk

    +14;

    CMB

    27;

    CMD

    42
  • Feats

    Awesome Blow, Cleave, Improved Bull Rush, Improved Critical (Bite), Improved Initiative, Iron Will, Power Attack,
  • Skills

    Bluff +22 Diplomacy +22 Fly +10 Intimidate +19 Knowledge (arcana) +23 Knowledge (planes) +23 Perception +31 Sense Motive +23 Stealth +10 Use Magic Device +22 ;

    Racial Modifiers

    +8 On Perception
  • Languages

    Abyssal, Celestial, Draconic; Telepathy 100 Ft.
  • ECOLOGY

  • Environment

    Any (Abyss)
  • Organization

    Solitary Or Warband (1 Nalfeshnee, 1 Hezrou, And 2-5 Vrocks)
  • Treasure

    Standard