Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
D&D 2024 has arrived! Pre-Order the new core rulebooks now.
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

No Breath

Edit Page Content

The Monster does not breathe, and is immune to effects that require breathing (such as inhaled poison). This does not give Immunity to cloud or gas attacks that do not require breathing.

Format: no breath; Location: Special Qualities.

Paralysis (Ex or Su) This special attack renders the victim immobile. Paralyzed creatures cannot move, speak, or take any physical actions. The Creature is rooted to the spot, frozen and helpless. Paralysis works on the body, and a character can usually resist it with a Fortitude Saving Throw (DC 10 + 1/2 paralyzing creature's racial HD + paralyzing creature's Con modifier; the DC is given in the creature's description). Unlike Hold Person and similar effects, a paralysis effect does not allow a new save each round. A winged Creature flying in the air at the time that it is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown. The Duration of the paralysis varies and is included in the creature's description.

Format: paralysis (1d4 rounds, DC 18); Location: Special Attacks and individual attacks.

Attributes

Ability Type
Ex
Advertisement Create a free account