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Pathfinder

Compendium

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Possess Object

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This spell functions as magic jar, except you transfer your mind to a single object, animating it with mobility and a semblance of life. Your mind controls the object as if it were your own body. You cannot speak or cast spells while possessing the object. Because your original body is effectively dead while under the effect of this spell, this temporarily suspends disease, poisons, and other afflictions affecting you.

An animated object can be of any nonmagical material. You may animate one Small or smaller object or a corresponding number of larger objects as follows: A Medium object counts as two Small or smaller objects, a Large object as four, a Huge object as eight, a Gargantuan object as 16, and a Colossal object as 32. You can change the designated target or targets as a move action, as if directing an active spell.

This spell cannot affect objects carried or worn by a creature.

Attributes

Casting Time
1 standard action
Components
V, S
Duration
1 hour/level or until you return to your body
Level
Sorcerer/wizard 5, Witch 5
Range
Medium (100 ft. + 10 ft./level)
Saving Throw
None
School
Necromancy
Spell Resistance
No
Target
One object; see text
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