Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Shambler

Edit Page Content

The Shambler spell creates 1d4+2 shambling mounds with the advanced template. The creatures willingly aid you in combat or battle, Perform a specific mission, or serve as bodyguards. The creatures remain with you for 7 days unless you dismiss them. If the shamblers are created only for guard duty, however, the Duration of the spell is 7 months. In this case, the shamblers can only be ordered to guard a specific site or location. Shamblers summoned to guard duty cannot move outside the spell's range, which is measured from the point where each first appeared. You can only have one Shambler spell in effect at one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled. The shamblers have Resistance to fire as normal shambling mounds do only if the terrain where they are summoned is rainy, marshy, or damp.

Attributes

Casting Time
1 standard action
Components
V, S
Duration
7 days or 7 months (D); see text
Effect
Three or more shambling mounds, no two of which can be more than 30 ft. apart; see text
Level
Druid 9
Range
Medium (100 ft. + 10 ft./level)
Saving Throw
None
School
Conjuration (creation)
Spell Resistance
No
Advertisement Create a free account