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Destruction
This spell instantly delivers 10 points of Damage per Caster Level. If the spell slays the target, it consumes the remains utterly in holy (or unholy) fire (but not its equipment or possessions). If the target's Fortitude Saving Throw succeeds, it instead takes 10d6 points of Damage. The only way to restore life to a character who has failed to save against this spell (and was slain) is to use true Resurrection, a carefully worded wish spell followed by Resurrection, or Miracle.
Attributes
Casting Time
1 standard action
Components
V, S, F (holy or unholy symbol costing 500 gp)
Duration
Instantaneous
Level
Cleric 7
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Fortitude partial
School
Necromancy [death]
Spell Damage
10 per Caster Level
Spell Resistance
Yes
Target
One creature
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