Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Nature's Exile

Edit Page Content

This spell curses the Creature touched, making it inimical to the natural world. All animals have an initial attitude of hostile toward the target. Familiars, being magical beasts, are not affected by this spell, but Animal companions are. If you have an Animal companion, it does not become hostile, but as long as you remain cursed, your Animal companion takes a –2 Penalty on all attack rolls, Skill Checks, and Saving Throws. The target also takes a –10 Penalty on Survival Skill Checks as the weather and environment themselves seem to conspire to cause trouble.

Nature's Exile can be removed with break Enchantment, Limited Wish, Miracle, Remove Curse, or wish.

Attributes

Casting Time
1 standard action
Component
V, S, DF
Duration
Permanent
Level
Druid 3, Witch 3
Range
Touch
Saving Throw
Will negates
School
Transmutation
Spell Resistance
Yes
Target
Creature touched
Advertisement Create a free account