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Pathfinder

Compendium

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Phantasmal Killer

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You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject's subconscious mind into something that its conscious mind can visualize: this most horrible beast. Only the spell's subject can see the phantasmal killer. You see only a vague shape. The target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject must succeed on a Fortitude save or die from fear. Even if the Fortitude save is successful, the subject takes 3d6 points of damage.

If the subject of a phantasmal killer attack succeeds in disbelieving and possesses telepathy or is wearing a helm of telepathy, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.

Attributes

Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Level
Sorcerer/wizard 4
Range
Medium (100 ft. + 10 ft./level)
Saving Throw
Will disbelief, then Fortitude partial; see text
School
Illusion (phantasm) [fear, mind-affecting]
Spell Damage
3d6
Spell Resistance
Yes
Target
One living creature
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