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Pathfinder

Compendium

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Table of Contents

  • Attributes
  • Poison
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    Poison

    Calling upon the venomous powers of natural predators, you infect the subject with a horrible Poison by making a successful melee touch attack. This Poison deals 1d3 Constitution Damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the Damage and end the affliction.

    Attributes

    Poison

    Cleric 4, Druid 3
    • School: Necromancy
    • Casting Time: 1 standard action
    • Range: Touch
    • Target: Living creature touched
    • Duration: Instantaneous; see text
    • Saving Throw: Fortitude negates; see text
    • Spell Resistance: Yes