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Pathfinder

Compendium

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Regenerate

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The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multiheaded creatures), broken bones, and ruined organs grow back. After the spell is cast, the physical regeneration is complete in 1 round if the severed members are present and touching the creature. It takes 2d10 rounds otherwise.

Regenerate also cures 4d8 points of damage + 1 point per caster level (maximum +35), rids the subject of exhaustion and fatigue, and eliminates all nonlethal damage the subject has taken. It has no effect on nonliving creatures (including undead).

Attributes

Casting Time
3 full rounds
Components
V, S, DF
Duration
Instantaneous
Level
Cleric 7, Druid 9
Range
Touch
Saving Throw
Fortitude negates (harmless)
School
Conjuration (healing)
Spell Damage
4d8+1 per Caster Level (maximum +35)
Spell Damage Type
Healing
Spell Resistance
Yes (Harmless)
Target
Living creature touched
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