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Stabilize
Upon casting this spell, you target a living Creature that has –1 or fewer Hit Points. That Creature is automatically stabilized and does not lose any further Hit Points. If the Creature later takes Damage, it continues dying normally.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Level
Cleric 0, Druid 0
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Will negates (harmless)
School
Conjuration (healing)
Spell Resistance
Yes (Harmless)
Target
One living creature
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