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Pathfinder

Compendium

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Sprite

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This lithe, diminutive creature looks like a humanoid with wispy, mothlike wings and long, thin ears.

Sprites gather in groups deep in forested lands, aligned to the cause of defending nature. Whole tribes of sprites deem themselves protectors of a certain person, place, or creature of importance in their lands, even if the being doesn't actually want or need protecting.

A sprite's body is naturally luminous, although the sprite can vary the color and intensity of its body as it wishes. Shortly after death, a sprite's body simply melts away to a twinkling vapor. Sprites are among the smallest of fey, standing just over 9 inches in height and rarely weighing more than 1 or 2 pounds.

Sprites are more primitive in many ways than most fey. They enjoy each other's company, but tend to be distrustful of other fey and assume any humanoids and any other creatures that they haven't expressly chosen to protect mean to do them ill. Even animals are generally regarded as dangerous. Much of this is due to sprites' diminutive size, which makes them popular targets for predators. As a result, a sprite's initial reaction to danger is typically to flee—it uses its spell-like abilities to delay or distract pursuers, and relies on its speed in flight and its size to allow it to escape in the end.

While sprites themselves are relatively uncultured and savage in nature, they do have a healthy curiosity for all things magical in nature. They are particularly drawn to sites of great but latent magical power, such as the ruins of ancient temples. This curiosity makes them unusually receptive to roles as familiars as well. A 5th-level chaotic neutral spellcaster with the Improved Familiar feat can gain a sprite as a familiar.

Special Abilities

Luminous (Su) A sprite naturally sheds light equal to that provided by a torch. A sprite can control the color and intensity of the light as a swift action, reducing it to the dimness of a candle or even extinguishing its luminosity entirely if it wishes.

Attributes

AC
17, Touch 17, Flat-footed 14 (+3 Dex, +4 Size)
Alignment
Cn
Base Atk
+0
CMB
1
CMD
5
CR
CR 1/3
Cha
10
Con
10
Creature Type
Fey
DR
2/cold Iron
Dex
17
Environment
Temperate Forests
Feats
Alertness
Fort
+0
HP
3 (1d6)
Init
Cn Diminutive Fey +3
Int
6
Languages
Common, Sylvan
Melee
Short Sword +0 (1d2-4/19-20)
Organization
Solitary, Pair, Troop (3-6), Band (7-14), Or Tribe (15-40)
Racial Modifiers
+8 Escape Artist
Ranged
Short Bow +7 (1d24/x3)
Reach
0 Ft.
Ref
+5
SQ
Luminous
Senses
Detect Evil , Detect Good , Low-light Vision; Perception +6
Size
Diminutive
Skills
Escape Artist +15, Fly +21, Perception +6, Sense Motive +6, Stealth +19
Space
1 Ft.
Speed
15 Ft., Fly 60 Ft. (Perfect)
Spell-Like Abilities
(Cl 5th; Concentration +5) Constant— Detect Evil , Detect Good At Will— Dancing Lights , Daze (Dc 10) 1/day— Color Spray (Dc 11)
Str
3
Treasure
Standard (Short Sword, Short Bow With 20 Arrows, Other Treasure)
Will
+2
Wis
11
XP
135
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