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Granted Powers: You can repair Damage to objects, Animate Objects with life, and create objects from nothing.
Artificer's Touch (Sp): You can cast Mending at will, using your Cleric level as the Caster Level to repair damaged objects. In addition, you can cause Damage to objects and Construct creatures by striking them with a melee touch attack. Objects and constructs take 1d6 points of Damage +1 for every two Cleric levels you possess. This attack bypasses an amount of Damage Reduction and hardness equal to your Cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Dancing Weapons (Su): At 8th level, you can give a weapon touched the dancing special weapon quality for 4 rounds. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
Domain Spells: 1st—Animate Rope, 2nd—Wood Shape, 3rd—Stone Shape, 4th—Minor Creation, 5th—Fabricate, 6th—Major Creation, 7th—Wall of Iron, 8th—Statue, 9th—Prismatic Sphere.