Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
D&D 2024 has arrived! Pre-order the new core rulebooks now and get an exclusive pre-order bonus for free!
Create a free account



Type to search for a spell, item, class — anything!

True Resurrection

Edit Page Content

You restore life to a deceased Creature. You can raise a Creature that has been dead for as long as 10 years per Caster Level. In addition, the subject's soul must be free and willing to return. If the subject's soul is not willing to return, the spell does not work; therefore, a subject that wants to return receives no Saving Throw.

This spell can even bring back creatures whose bodies have been destroyed, provided that you unambiguously Identify the deceased in some fashion (reciting the deceased's time and place of birth or death is the most common method).

Upon completion of the spell, the Creature is immediately restored to full Hit Points, vigor, and health, with no negative levels (or Constitution points) and all of the prepared spells possessed by the Creature when it died.

You can revive someone killed by a death effect or someone who has been turned into an Undead Creature and then destroyed. This spell can also resurrect elementals or outsiders, but it can't resurrect constructs or Undead creatures.

Even true resurrection can't restore to life a Creature who has died of old age.


Casting Time
10 minutes
V, S, M, DF (diamond worth 25,000 gp)
Cleric 9
Saving Throw
None, see text
Conjuration (healing)
Spell Resistance
Yes (Harmless)
Dead creature touched
Advertisement Create a free account