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Pathfinder

Compendium

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Vulpinal

Among the smallest of the agathions, vulpinals tend to be the most outspoken and friendly of their kind, and also the most far-ranging across the planes. A Vulpinal looks like a Humanoid fox, often with brilliantly colored fur (usually red or red-brown, though silver is not uncommon) and a tail as long as its height. As the bards and sages of the agathions, they dress in functional Clothing, typically embellishing a single article to show their creativity and personality. Most appear to be adults, though others look more like fox kits (with shorter stature and larger eyes) while some look much older (leaner, with gray fur on the muzzle, chest, and tail). Their hands are Humanoid in shape, with tiny clawed fingers.

A typical Vulpinal prefers a life of solitary travel, though they have been known to pair up or travel in groups if they find like-minded individuals who have much to teach and share. They are particularly fond of lillends, and these winged azatas can easily carry the child-sized vulpinals, giving vulpinals many opportunities to share stories. Indeed, for a Vulpinal, there are few greater pleasures than sharing their knowledge—acting as sages of the planes, teaching songs and dances from exotic places, and composing poems about beautiful places in the natural world. Though they are gentle by nature, they fight to defend beauty, especially if their magic can bolster the more martial celestial races.

A Vulpinal stands about 3 feet in height and weighs 50 pounds.

Special Abilities

Calm Emotions Aura (Su) A vulpinal's aura acts like a Calm Emotions Spell with a radius of 30 feet. Any Creature entering this area must make a Will save (DC 16) to resist the effect. A Creature that makes its save is immune to that vulpinal's aura for 24 hours. The save DC is Charisma-based.

Attributes

Vulpinal

CR 6

  • XP

    2,400
  • Ng Small Outsider (Agathion, Extraplanar, Good)
  • Init

    +7;

    Senses

    Darkvision 60 Ft., Detect Evil, Low-light Vision;Perception +12
  • Aura

    Calm Emotions (30 Ft.)
  • DEFENSE

  • AC

    22, touch 14, flat-footed 19 (+4 Armor, +3 Dex, +4 Natural, +1 Size)
  • hp

    59(7d10+21)
  • Fort

    +5,

    Ref

    +10,

    Will

    +7
  • DR

    10/evil Or Silver;

    Immunities

    Electricity, Petrification;

    Resist

    Cold 10, Sonic 10;

    SR

    17
  • OFFENSE

  • Speed

    30 Ft.
  • Melee

    Bite +11 (1d4+1), 2 Claws +11 (1d3+1)
  • Special Attacks

    Pounce
  • Spell-Like Abilities

    (CL 7; concentration +10 )
  • STATISTICS

  • Str

    12,

    Dex

    16,

    Con

    17,

    Int

    19,

    Wis

    15,

    Cha

    16
  • Base Atk

    +7;

    CMB

    7;

    CMD

    20
  • Feats

    Combat Reflexes, Improved Initiative, Lightning Reflexes, Weapon Finesse,
  • Skills

    Acrobatics +10 Bluff +13 Knowledge (arcana) +21 Knowledge (planes) +21 Perception +12 Perform +13 Stealth +17 Use Magic Device +10 ;

    Racial Modifiers

    +8 Acrobatics When Jumping
  • Languages

    Celestial, Common, Draconic, Infernal; Speak With Animals, Truespeech
  • SQ

    Bardic Knowledge +7, Lay On Hands (3d6, 6/day, As A 7th-level Paladin)
  • ECOLOGY

  • Environment

    Any Land (Nirvana)
  • Organization

    Solitary, Pair, Or Team (3-12)
  • Treasure

    Standard (Masterwork Musical Instrument, Other Treasure)