Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder Second Edition

Compendium

Type to search for a spell, item, class — anything!

Advertisement Create a free account

Magical Shorthand (Legacy)

Ready to play? Build unlimited Pathfinder 2e characters Create Now

Magical Shorthand (Feat 2)
General, Skill
Prerequisites expert in Arcana, Nature, Occultism, or Religion

Learning Spells comes easily to you. If you’re an expert in a tradition’s associated skill, you take 10 minutes per spell level to Learn a Spell of that tradition, rather than 1 hour per spell level. If you fail to learn the spell, you can try again after 1 week or after you gain a level, whichever comes first. If you’re a master in the tradition’s associated skill, Learning a Spell takes 5 minutes per spell level, and if you’re legendary, it takes 1 minute per spell level. You can use Downtime to learn and inscribe new Spells. This works as if you were using Earn Income with the tradition’s associated skill, but instead of gaining money, you choose a spell available to you to learn and gain a discount on learning it, learning it for free if your earned income equals or exceeds its cost.

Attributes

level
2
subcategory
General, Skill