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Pathfinder Second Edition

Compendium

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Pathfinder Second Edition

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Pathfinder Second Edition




    Welcome to the Pathfinder Second Edition Free Basic Rules! Here you will find the very basics of play, and just enough options to build a handful of low-level characters. For hundreds of more pages, rules, characters, options, artwork, and more, upgrade to the complete Pathfinder Player Core!


    Player Core Free Basic Rules

    Legacy Pathfinder Second Edition Free Basic Rules

    Chapter 1: Introduction

    What is a Roleplaying Game?
    Basics of Play
    Playing the Game
    Examples of Play
    Using This Book
    Format of Rules Elements
    Character Creation
    Sample Character
    Leveling Up


    Chapter 2: Ancestries and Backgrounds

    These Free Basic Rules only has 3 ancestries, up to level 5; and only a fraction of the dozens of backgrounds. For more backgrounds, ancestries, and dozens of higher-level feats and features, upgrade to the complete Pathfinder Core Rulebook!

    Ancestry Entries
      Dwarf
      Elf
      Human
    Backgrounds
    Languages


    Chapter 3: Classes

    These Free Basic Rules only have 4 classes, with features and feats up to level 5. For 8 more classes and tons of feats and features, upgrade to the complete Pathfinder Core Rulebook!

    Reading Class Entries
    Classes
      Cleric
      Fighter
      Rogue
      Wizard


    Chapter 4: Skills

    Skill Actions
    Skill Checks and Skill DCs
    General Skill Actions
    Skill Descriptions
      Acrobatics (Dex)
      Arcana (Int)
      Athletics (Str)
      Crafting (Int)
      Deception (Cha)
      Diplomacy (Cha)
      Intimidation (Cha)
      Lore (Int)
      Medicine (Wis)
      Nature (Wis)
      Occultism (Int)
      Performance (Cha)
      Religion (Wis)
      Society (Int)
      Stealth (Dex)
      Survival (Wis)
      Thievery (Dex)


    Chapter 5: Feats

    These Free Basic Rules only have general and skill feats up to level 5. For dozens of higher-level feats, upgrade to the complete Pathfinder Core Rulebook!

    Chapter 6: Equipment

    Coins and Currency
    Item Level
    Carrying and Using Items
    Item Damage
    Armor
    Shields
    Weapons
      Attack and Damage Rolls
      Critical Hits
      Unarmed Attacks
      Improvised Weapons
      Weapon Statistics
      Weapon Traits
      Critical Specialization Effects and Weapon Descriptions
    Gear
      Gear Statistics
      Adventuring Gear
    Class Kits
    Alchemical Gear
    Magical Gear
    Formulas
    Services
    Cost of Living
    Animals
    Items and Sizes


    Chapter 7: Spells

    These Free Basic Rules only have spells up to 3rd-level, and only arcane and divine spell lists. For dozens of higher-level spells, as well as the occult and primal spell lists, upgrade to the complete Pathfinder Core Rulebook!

    Magical Schools
    Spell Slots
    Cantrips
    Focus Spells
    Innate Spells
    Other Spell Traits
    Casting Spells
    Casting Rituals
    Spell Lists
      Arcane Spells
      Divine Spells
      Focus Spells

    Chapter 9: Playing The Game

    General Rules
    Damage
    Conditions
    Effects
      Areas
    Afflictions
    Counteracting
    Hit Points, Healing, and Dying
    Actions
    Movement
    Perception
    Hero Points
    Encounter Mode
      Activities and Reactions in Encounters
      Movement in Encounters
      Special Battles
    Exploration Mode
      Travel Speed
      Exploration Activities
      Rest and Daily Preparations
    Downtime Mode


    Chapter 11: Crafting & Treasure

    Investing Magical Items
    Activating Items
    Reading Items


    Credits


    OGL License


    Pathfinder Second Edition Remastered Essentials

    Player Core

    This tome contains everything you need to create a player character, outfitting them with mighty weapons and powerful spells, providing all the necessary tools to survive in a world filled with deadly monsters, nefarious villains, and fabulous treasures! The first page of your amazing adventure starts here…


    GM Core

    Creating a compelling tale takes more than just heroes—it requires a complex cast of allies, adversaries, and villains! As the Game Master, your job is to narrate the story, working with the players to imagine an epic adventure. The GM Core is here to help you with every facet of the game, including guidelines on story structure, tips on creating thrilling combat, and amazing treasure to reward your heroes for saving the day!


    Remastered Compendiums on Roll20


    Pathfinder Second Edition Legacy Compendiums

    Legacy Essentials

    Beginner Box

    The Pathfinder Beginner Box contains everything you need to learn how to play the Pathfinder roleplaying game, including rules to create your own fantasy hero and tools to make your own amazing stories.


    Core Rulebook

    This comprehensive guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design, destined to become a legend! The new Pathfinder rules are easier to learn and faster to play, and they offer deeper customization than ever before!


    Gamemastery Guide

    Whether you’re building your own monsters and adventures, looking for new subsystems to play out cinematic chases or tense infiltrations, or simply want to speed up your game with scores of NPCs ready for action, the Gamemastery Guide has you covered!


    Bestiary

    Inside this tome of creatures, you’ll find haughty celestials and ravenous fiends, fierce animals and strange moving plants, new peoples to interact with and horrid monsters to hunt down. And while this book details hundreds of creatures, it’s only a portion of the myriad interesting creatures that populate the world of Pathfinder.


    Legacy Compendiums on Roll20

    Pathfinder Core


    Pathfinder Second Edition Legacy

    Lost Omens


    © 2019 Paizo Inc. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Pathfinder Adventure Path, Pathfinder Roleplaying Game, Pathfinder World Guide, and the Pathfinder ‘P’ logo are trademarks of Paizo Inc. All Paizo titles and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the United States and other countries.

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