Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder Second Edition

Compendium

Type to search for a spell, item, class — anything!

Advertisement Create a free account

Poison Weapon (Legacy)

Ready to play? Build unlimited Pathfinder 2e characters Create Now

Poison Weapon [one-action] (Feat 4)
Manipulate, Rogue
Requirements You are wielding a piercing or slashing weapon.

You apply a Poison to the required weapon; if you're not holding a Poison and have a free hand, you can Interact to draw a Poison as part of this action. If your next Attack with that weapon before the end of your next turn hits and deals damage, it applies the Effects of the Poison, provided that Poison can be delivered by Contact or Injury. If you critically fail the Attack roll, the Poison is wasted as normal.

Special During your daily preparations, you can prepare a number of simple Injury poisons equal to your rogue level. These poisons deal 1d4 Poison damage. Only you can apply these poisons properly, and they expire the next time you prepare.