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Pathfinder Second Edition

Compendium

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Arboreal Sapling (Companion)

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Uncommon, Plant

Access You are a member of the leaf order.

Your Companion is a walking tree, a cousin of the great arboreal wardens and regents. An arboreal sapling has the plant trait instead of the Animal trait, but it otherwise functions normally as an Animal Companion. They are typically only selected by Animal order druids who are also members of the leaf order.

Attributes

Arboreal Sapling (Companion)

Creature 1

SmallUncommon, Minion, Plant
  • Perception@{level}+@{wisdom_modifier}+2; low-light vision
  • Skills acrobatics @{level}+@{dexterity_modifier}+2 athletics @{level}+@{strength_modifier}+2 stealth @{level}+@{dexterity_modifier}+2
  • Str3Dex1Con2Int -4Wis2Cha0
  • AC 14 (+1 per level)Fort@{level}+@{constitution_modifier}+2Ref@{level}+@{dexterity_modifier}+2Will@{level}+@{wisdom_modifier}+2
  • HP 16
  • Support Benefit Your arboreal sapling plants roots around your foe, impeding its movement. Until the start of your next turn, if you hit and deal damage to a creature in your arboreal sapling’s reach, the first square the creature moves into after taking that damage is difficult terrain.
  • Advanced Maneuver: Throw Rock The arboreal sapling Interacts to pick up a rock within reach or retrieve a stowed rock, then throws it with a ranged rock Strike that deals a base of 1d6 bludgeoning damage with a range increment of 30 feet. The damage is 2d6 for a mature arboreal sapling and 3d6 for a specialized one.
  • Speed25 feet,
  • Melee branch @{level}+@{strength_modifier}+2 Damage1d8+@{strength_modifier} bludgeoning
  • Ranged Advanced Maneuver: Throw Rock @{level}+@{dexterity_modifier}+2 (range 30 feet.)Damage1d6+@{strength_modifier} bludgeoning Part of reaction