Horse (Companion)
Creature 1
MediumMedium or Large, Animal, Minion
- AC 15 (+1 per level)Fort@{level}+@{constitution_modifier}+2Ref@{level}+@{dexterity_modifier}+2Will@{level}+@{wisdom_modifier}+2
- HP 16
- Special
Mount
- Support Benefit
Until the start of your next turn, if you’re mounted on your horse and moved 10 feet or more on the action before a melee Strike, add a circumstance bonus to damage for that Strike equal to twice the number of weapon damage dice. If your weapon already has the jousting weapon trait, increase the trait’s damage bonus by 2 per die instead.
- Speed40 feet,
- Melee
hoof @{level}+@{strength_modifier}+2 (agile) Damage1d6+@{strength_modifier} bludgeoning
- Advanced Maneuver: Gallop
(move)
The horse Strides twice at a +10-foot circumstance bonus to Speed.
- Support
**Requirements** The creature is an animal companion.
Your animal companion supports you. You gain the benefits listed in the companion type’s Support Benefit entry. If the animal uses the Support action, the only other actions it can use on this turn are basic move actions to get into position to take advantage of the Support benefits; if it has already used any other action this turn, it can’t Support you.