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Pathfinder Second Edition

Compendium

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Wolf (Companion)

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Your Companion is a wolf, dog, or other canine.















Attributes

Wolf (Companion)

Creature 1

SmallAnimal, Minion
  • Perception@{level}+@{wisdom_modifier}+2; low-light vision, scent (imprecise, 30 feet)
  • Skills acrobatics @{level}+@{dexterity_modifier}+2 athletics @{level}+@{strength_modifier}+2 survival @{level}+@{wisdom_modifier}+2
  • Str2Dex3Con2Int -4Wis1Cha0
  • AC 16 (+1 per level)Fort@{level}+@{constitution_modifier}+2Ref@{level}+@{dexterity_modifier}+2Will@{level}+@{wisdom_modifier}+2
  • HP 14
  • Support Benefit Your wolf tears tendons with each opening. Until the start of your next turn, your Strikes that damage creatures your wolf threatens give the target a –5-foot status penalty to its Speeds for 1 minute (–10 on a critical success).
  • Speed40 feet,
  • Melee jaws @{level}+@{dexterity_modifier}+2 (finesse) Damage1d8+@{strength_modifier} piercing
  • Advanced Maneuver: Takedown **Requirements** The animal companion’s last action was a successful jaws Strike. The wolf automatically knocks the target of its jaws Strike prone.
  • Support **Requirements** The creature is an animal companion. Your animal companion supports you. You gain the benefits listed in the companion type’s Support Benefit entry. If the animal uses the Support action, the only other actions it can use on this turn are basic move actions to get into position to take advantage of the Support benefits; if it has already used any other action this turn, it can’t Support you.