Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder Second Edition

Compendium

Type to search for a spell, item, class — anything!

Advertisement Create a free account

Acid Grip

Ready to play? Build unlimited Pathfinder 2e characters Create Now

Acid Grip [two-actions] (Spell 2)
AcidConcentrateManipulate

Traditions Arcane, Primal
Range 120 feet; Targets 1 creature
Defense Reflex; 

An ephemeral, taloned hand grips the target, burning it with Magical acid. The target takes 2d8 acid damage plus 1d6 persistent acid damage depending on its Reflex save. A creature taking persistent damage from this spell takes a –10-foot Status penalty to its Speeds.

Critical Success The creature is unaffected.

Success The creature takes half damage and no persistent damage, and the claw moves it up to 5 feet in a direction of your choice.

Failure The creature takes full damage and persistent damage, and the claw moves it up to 10 feet in a direction of your choice.

Critical Failure The creature takes double damage and full persistent damage, and the claw moves it up to 20 feet in a direction of your choice.

Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.

Attributes

cast_actions
Two-action
category
spell
damage
2d8
damage_additional
1d6 persistent acid
damage_type
acid
description
An ephemeral, taloned hand grips the target, burning it with magical acid. The target takes 2d8 acid damage plus 1d6 persistent acid damage depending on its Reflex save. A creature taking persistent damage from this spell takes a –10-foot status penalty to its Speeds.
heightened
Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.
level
2
magic_traditions
arcane, primal
range
120 feet
save_critical_failure
The creature takes double damage and full persistent damage, and the claw moves it up to 20 feet in a direction of your choice.
save_critical_success
The creature is unaffected.
save_failure
The creature takes full damage and persistent damage, and the claw moves it up to 10 feet in a direction of your choice.
save_success
The creature takes half damage and no persistent damage, and the claw moves it up to 5 feet in a direction of your choice.
save_type
reflex
saving_throw
NORMAL
subcategory
spell
target
1 creature
traits
acid, concentrate, manipulate