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Pathfinder Second Edition

Compendium

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Alarm (Legacy)

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Alarm (Spell 1)
Abjuration
Traditions Arcane, Divine, Occult, Primal
Cast 10 minutes (material, Somatic, verbal);
Requirements 3 gp silver bell focus
Range touch; Area 20-foot burst
Duration 8 hours

You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a Mental alert (in which case the spell gains the Mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the Auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.

Heightened (3rd) You can specify criteria for which creatures sound the alarm spell—for instance, orcs or masked people.

Attributes

area
20-foot burst
cast
10 minutes (material, somatic, verbal)
cast_detail_information
3 gp silver bell focus
cast_detail_label
Requirement
category
spell
description
You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell’s area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell’s DC or trigger the spell when moving into the area.
duration
8 hours
heightened
Heightened (3rd) You can specify criteria for which creatures sound the alarm spell—for instance, orcs or masked people.
level
1
magic_traditions
arcane, divine, occult, primal
range
touch
saving_throw
NONE
school
abjuration
subcategory
spell