Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Pre-order D&D 2024 now and get an exclusive bonus, only on Roll20!
Create a free account

Pathfinder Second Edition

Compendium

Type to search for a spell, item, class — anything!

Augury (Legacy)

Ready to play? Build unlimited Pathfinder 2e characters Create Now

Edit Page Content

Augury (Spell 2)
Divination, Prediction
Traditions Divine, Occult
Cast 10 minutes (material, Somatic, verbal)

You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:

  • Weal The results will be good.
  • Woe The results will be bad.
  • Weal and Woe The results will be a mix of good and bad.
  • Nothing There won't be particularly good or bad results.

The GM rolls a Secret DC 6 flat check. On a failure, the result is always “nothing.” This makes it impossible to tell whether a “nothing” result is accurate. If anyone asks about the same topic as the first casting of Augury during an additional casting, the GM uses the Secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.

Attributes

cast
10 minutes (material, somatic, verbal)
category
spell
description
You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM’s best guess among the following outcomes: • Weal The results will be good. • Woe The results will be bad. • Weal and Woe The results will be a mix of good and bad. • Nothing There won’t be particularly good or bad results. The GM rolls a secret DC 6 flat check. On a failure, the result is always “nothing.” This makes it impossible to tell whether a “nothing” result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it’s possible to get a different result.
level
2
magic_traditions
divine, occult
saving_throw
NONE
school
divination
subcategory
spell
traits
prediction
Advertisement Create a free account