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Pathfinder Second Edition

Compendium

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Charming Touch (Legacy)

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Charming Touch (Focus 1)
Uncommon, Cleric, Emotion, Enchantment, Incapacitation, Mental
Domain Passion
Cast [one-action] Somatic
Range touch; Targets 1 creature that could find you attractive
Saving Throw Will; Duration 10 minutes 

You infuse your target with attraction, causing it to act friendlier toward you. The target attempts a Will save. It gains a +4 circumstance bonus to this save if you or your allies recently threatened or were hostile to it.

Critical Success The target is unaffected and aware you tried to charm it. 
Success The target is unaffected but thinks your spell was something harmless instead of Charming Touch, unless it identifies the spell (see Identifying Spells on page 305).
Failure The target's attitude becomes friendly toward you. If it was friendly, it becomes helpful. It can't use hostile Actions against you.
Critical Failure The target is helpful and can't use hostile Actions against you.
You can Dismiss the spell. If you use hostile Actions against the target, the spell ends. After the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the Actions you convinced it to take clash with its expectations, which could potentially allow you to convince the target to continue being your friend via mundane means.

Attributes

cast
somatic
cast_actions
One-action
category
spell
description
You infuse your target with attraction, causing it to act friendlier toward you. The target attempts a Will save. It gains a +4 circumstance bonus to this save if you or your allies recently threatened or were hostile to it. You can Dismiss the spell. If you use hostile actions against the target, the spell ends. After the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, which could potentially allow you to convince the target to continue being your friend via mundane means.
domain
passion
duration
10 minutes
focus_class
cleric
level
1
range
touch
save_critical_failure
The target is helpful and can't use hostile actions against you.
save_critical_success
The target is unaffected and aware you tried to charm it.
save_failure
The target's attitude becomes friendly toward you. If it was friendly, it becomes helpful. It can't use hostile actions against you.
save_success
The target is unaffected but thinks your spell was something harmless instead of charming touch, unless it identifies the spell (see Identifying Spells).
save_type
will
saving_throw
NORMAL
school
enchantment
subcategory
focus
target
1 creature that could find you attractive
traits
uncommon, emotion, incapacitation, mental
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