Pathfinder Second Edition
Compendium
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Deafness
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Deafness [two-actions] (Spell 2)
Concentrate, Manipulate
Traditions Arcane, Divine, Occult, Primal
Range 30 feet; Targets 1 creature
Defense Fortitude
The target loses its hearing. It must attempt a Fortitude save, and it is then temporarily immune for 1 minute.
Critical Success The target is unaffected.
Success The target is deafened for 1 round.
Failure The target is deafened for 10 minutes.
Critical Failure The target is deafened permanently.
Attributes
cast_actions
Two-action
category
spell
description
The target loses its hearing. It must attempt a Fortitude save, and it is then temporarily immune for 1 minute.
level
2
magic_traditions
arcane, divine, occult, primal
range
30 feet
save_critical_failure
The target is deafened permanently.
save_critical_success
The target is unaffected.
save_failure
The target is deafened for 10 minutes.
save_success
The target is deafened for 1 round.
save_type
fortitude
saving_throw
NORMAL
subcategory
spell
target
1 creature
traits
concentrate, manipulate
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