Pathfinder Second Edition
Compendium
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Disguise Magic
Disguise Magic (Spell 1)
Concentrate, Illusion, Manipulate
Traditions Arcane, Occult
Cast 1 minute
Range 30 feet; Targets 1 item or spell effect
Duration until your next daily preparations
You alter how an item’s or spell’s Magical aura appears to Effects like Detect Magic. You can hide the auras entirely, have an item register as a Common item of lower level, or make a spell register as a Common spell of the same or lower rank. You can Dismiss the spell.
A caster using Detect Magic or Read Aura of a higher rank than Disguise Magic can attempt to disbelieve the Illusion using the skill matching the tradition of the spell (Arcana for Arcane, Religion for Divine, Occultism for Occult, or Nature for primal). Further attempts by the same caster get the same result as the initial check to disbelieve.
Heightened (2nd) You can Cast this Spell on a creature, disguising all items and spell Effects on it.