Pathfinder Second Edition
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False Vitality
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False Vitality [two-actions] (Spell 2)
Concentrate, Manipulate
Traditions Arcane, Occult
Duration 8 hours
You augment your flesh with the energies typically used to Manipulate the Undead. You gain 10 Temporary Hit Points.
Heightened (+1) The Temporary Hit Points increase by 3.
Attributes
cast_actions
Two-action
category
spell
description
You augment your flesh with the energies typically used to manipulate the undead. You gain 10 temporary Hit Points.
duration
8 hours
heightened
Heightened (+1) The temporary Hit Points increase by 3.
level
2
magic_traditions
arcane, occult
subcategory
spell
traits
concentrate, manipulate
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