Pathfinder Second Edition
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Grease
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Grease [two-actions] (Spell 1)
Concentrate, Manipulate
Traditions Arcane, Primal
Range 30 feet; Area 4 contiguous 5-foot squares or; Targets 1 object of 1 Bulk or less
Duration 1 minute
You conjure Grease, choosing an area or target.
- Area All solid ground in the area is covered with Grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your Spell DC or fall prone. Creatures using an action to move onto the greasy surface during the spell’s duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn’t have to attempt a check or save.
- Target If you Cast the Spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your Spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a –2 circumstance penalty to all Checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM’s choice. If you Cast this Spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to Grapple them.
Attributes
area
4 contiguous 5-foot squares or; Targets 1 object of 1 Bulk or less
cast_actions
Two-action
category
spell
description
You conjure grease, choosing an area or target.
• **Area** All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall prone. Creatures using an action to move onto the greasy surface during the spell’s duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn’t have to attempt a check or save.
• **Target** If you Cast the Spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a –2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM’s choice. If you Cast this Spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.
duration
1 minute
level
1
magic_traditions
arcane, primal
range
30 feet
subcategory
spell
traits
concentrate, manipulate
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