Pathfinder Second Edition
Compendium
Type to search for a spell, item, class — anything!
Mage Armor (Legacy)
Mage Armor (Spell 1)
Abjuration
Traditions Arcane, Occult
Cast [two-actions] Somatic, Verbal
Duration until the next time you make your daily preparations
You ward yourself with shimmering Magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored Proficiency to calculate your AC.
Heightened (4th) You gain a +1 item bonus to saving throws.
Heightened (6th) The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.
Heightened (8th) The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.
Heightened (10th) The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.