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Pathfinder Second Edition

Compendium

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Mystic Armor

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Mystic Armor [two-actions] (Spell 1)
Concentrate, Manipulate

Traditions Arcane, Divine, Occult, Primal
Duration until your next daily preparations

You ward yourself with shimmering Magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing Mystic Armor, you use your unarmored Proficiency to calculate your AC.

Heightened (4th) You gain a +1 item bonus to saving throws.

Heightened (6th) The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.

Heightened (8th) The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.

Heightened (10th) The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.

Attributes

cast_actions
Two-action
category
spell
description
You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mystic armor, you use your unarmored proficiency to calculate your AC.
duration
until your next daily preparations
heightened
Heightened (4th) You gain a +1 item bonus to saving throws. Heightened (6th) The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws. Heightened (8th) The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws. Heightened (10th) The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.
level
1
magic_traditions
arcane, divine, occult, primal
subcategory
spell
traits
concentrate, manipulate
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