Pathfinder Second Edition
Compendium
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Restoration (Legacy)
Restoration (Spell 2)
Healing, Necromancy
Traditions Divine, Occult, Primal
Cast 1 minute (somatic, verbal)
Range touch; Targets 1 creature
Restorative magic counters the Effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a Condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.
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Reduce a Condition Reduce the value of the target's clumsy, enfeebled, or stupefied Condition by 2. You can instead reduce two of the listed conditions by 1 each.
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Lessen a Toxin Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction.
Heightened (4th) Add drained to the List of Conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's doomed value by 1. You can't use this to reduce a permanent doomed Condition.
Heightened (6th) As the 4th-level restoration, but you can reduce a permanent doomed Condition if you add a spellcasting action and a Material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.