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Pathfinder Second Edition

Compendium

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Shocking Grasp (Legacy)

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Shocking Grasp (Spell 1)
Attack, Electricity, Evocation
Traditions Arcane, Primal
Cast [two-actions] Somatic, Verbal
Range touch; Targets 1 creature

You shroud your hands in a crackling field of lightning. Make a melee spell Attack roll. On a hit, the target takes 2d12 Electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your Attack roll with shocking grasp, and the target also takes 1d4 persistent Electricity damage on a hit. On a critical hit, double the initial damage, but not the persistent damage.

Heightened (+1) The damage increases by 1d12, and the persistent Electricity damage increases by 1.

Attributes

cast
somatic, verbal
cast_actions
Two-action
category
spell
damage
2d12
damage_additional
1d4 persistent electricity (if target is made of or wearing metal)
damage_type
electricity
description
You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes 1d4 persistent electricity damage on a hit. On a critical hit, double the initial damage, but not the persistent damage.
heightened
Heightened (+1) The damage increases by 1d12, and the persistent electricity damage increases by 1.
level
1
magic_traditions
arcane, primal
range
touch
saving_throw
NONE
school
evocation
subcategory
spell
target
1 creature
traits
attack, electricity