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Pathfinder Second Edition

Compendium

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Warped Terrain (Legacy)

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Warped Terrain (Focus 1)
Uncommon, Illusion, Visual, Wizard
Cast [one-action] to [three-actions] Somatic, Verbal
Range 60 feet; Area 5-foot burst or more
Duration 1 minute

You create illusory hazards that cover all surfaces in the area (typically the ground). Any creature moving through the Illusion treats the squares as difficult Terrain. A creature can attempt to disbelieve the effect as normal after using a Seek action or otherwise spending Actions interacting with the Illusion. If it successfully disbelieves, it ignores the effect for the remaining duration. For each additional action you use casting the spell, the burst's radius increases by 5 feet, to a maximum of 10 extra feet for 3 Actions

Heightened (4th) You can make the Illusion appear in the air rather than on a surface, causing it to function as difficult Terrain for flying creatures.

Attributes

area
5-foot burst or more
cast
one to three actions (somatic, verbal)
cast_actions
1-to-3 Actions
category
spell
description
You create illusory hazards that cover all surfaces in the area (typically the ground). Any creature moving through the illusion treats the squares as difficult terrain. A creature can attempt to disbelieve the effect as normal after using a Seek action or otherwise spending actions interacting with the illusion. If it successfully disbelieves, it ignores the effect for the remaining duration. For each additional action you use casting the spell, the burst's radius increases by 5 feet, to a maximum of 10 extra feet for 3 actions.
duration
1 minute
focus_class
wizard
heightened
Heightened (4th) You can make the illusion appear in the air rather than on a surface, causing it to function as difficult terrain for flying creatures.
level
1
range
60 feet
saving_throw
NONE
school
illusion
subcategory
focus
traits
uncommon, visual
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