Pathfinder Second Edition
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Weapon Surge
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Weapon Surge [one-action] (Focus 1)
Uncommon, Cleric, Focus, Manipulate, Sanctified
Range touch; Targets 1 weapon you’re wielding
Duration until the start of your next turn
Holding your weapon aloft, you fill it with Divine energy. On your next Strike with that weapon before the start of your next turn, you gain a +1 Status bonus to the Attack roll, the weapon deals an additional 1d6 Spirit damage, and the Strike gains the sanctified trait. Weapon Surge ends once you complete this Strike or the weapon leaves your Possession.
Heightened (5th) The Attack deals 2d6 additional Spirit damage.
Heightened (9th) The Attack deals 3d6 additional Spirit damage.
Attributes
cast_actions
One-action
category
spell
description
Holding your weapon aloft, you fill it with divine energy. On your next Strike with that weapon before the start of your next turn, you gain a +1 status bonus to the attack roll, the weapon deals an additional 1d6 spirit damage, and the Strike gains the sanctified trait. Weapon surge ends once you complete this Strike or the weapon leaves your possession.
domain
zeal
duration
until the start of your next turn
focus_class
cleric
heightened
Heightened (5th) The attack deals 2d6 additional spirit damage.
Heightened (9th) The attack deals 3d6 additional spirit damage.
level
1
magic_traditions
divine
range
touch
subcategory
focus
target
1 weapon you’re wielding
traits
uncommon, cleric, focus, manipulate, sanctified
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