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Fatigue
School Necromancy
Casting Time 1 Standard action
Range touch
Duration 1 round/level
Saving Throw Fortitude negates; Spell Resistance yes
You make a melee Attack against a single target’s EAC, adding your key ability score Modifier to the Attack roll instead of your Strength Modifier if it is higher. The Target must succeed at a Fortitude save or be Fatigued for the spell’s duration. This spell has no Effect on a Creature that is already Fatigued. Casting this spell doesn’t provoke attacks of opportunity.