Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Starfinder

Compendium

Type to search for a spell, item, class — anything!

Table of Contents

  • Attributes
  • Fatigue
  • Advertisement Create a free account

    Fatigue

    School Necromancy
    Range touch
    Duration 1 round/level
    Saving Throw Fortitude negates; Spell Resistance yes

    You make a melee Attack against a single target’s EAC, adding your key ability score Modifier to the Attack roll instead of your Strength Modifier if it is higher. The Target must succeed at a Fortitude save or be Fatigued for the spell’s duration. This spell has no Effect on a Creature that is already Fatigued. Casting this spell doesn’t provoke attacks of opportunity.

    Attributes

    Fatigue

    Mystic 0,Mystic 5
    • School: Necromancy
    • Casting Time: 1 standard action
    • Range: Touch
    • Effect: One creature
    • Duration: (CASTERLEVEL) rounds
    • Saving Throw: Fortitude
    • Saving Effect: negates
    • Spell Resistance: Yes
    • You make a melee attack against a single target's EAC adding your key ability score modifier to the attack roll instead of your Strength modifier if it is higher. The target must succeed at a Fortitude save or be fatigued for the spell's duration. This spell has no effect on a creature that is already fatigued. Casting this spell doesn't provoke attacks of opportunity.