Dune Adventures in the Imperium
Compendium
Type to search for a spell, item, class — anything!
Searches must be at least 2 characters.
*
Scout
Working alongside military units and exploratory groups, scouts take on the perilous task of venturing ahead of their comrades to discover what lays ahead. Scouts need to be able to move quickly through unknown and potentially hostile territory undetected, gather information efficiently, and return to tell the tale. This is, understandably, a dangerous and difficult task, and good scouts are valuable.
- Trait: Scout
- Primary Skill: Move
- Secondary Skill: Understand
- Focuses: Endurance, Stealth
- Talents: Putting Theory into Practice
- Drives: The dangerous vocation of a Scout is one undertaken by those driven by Duty, as few would willingly undertake their missions without a good reason. Others see themselves as explorers, seeking to discover new Truths about the universe as they venture into the unknown.
Move Archetypes Adepts
No wind ever ran as he runs. He’s a blur atop the dunes.
- Lady Ghanima Atreides
These archetypes are physical creatures who hate to stay in one place. They like to apply their Skills to the real world. They are hard to keep up with, and almost impossible to catch.
Attributes
Advertisement