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Shadowrun Sixth World

Compendium

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Shadowrun Sixth World

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Risk It All

     The odds are against you. The other side has more people, more firepower, more money, more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line. Your job is to make that count.
     Shadowrun invites you to take the role of a shadowrunner, an independent operative in a dystopian future who does whatever it takes to stay alive and not sell out to the megacorporations. Your character will hack, shoot, drive, and spellcast their way to success, and they should always remember to shoot straight, conserve ammo, never trust an elf, and never, ever cut a deal with a dragon.
     Shadowrun, Sixth World is the latest edition of one of the most popular role-playing games of all time. You can be an elf shaman, an ork street samurai, a dwarf rigger, or any of thousands of other possibilities. Build your skills and use them to take the wild chances that can keep you alive and give you your best shot at freedom.

Shadowrun, Sixth World City Edition
Seattle Core Rulebook

  • All the rules from the core rulebook—everything you need to play the game!
  • 160+ Art and tokens for characters and gear in the book.
  • Drag-and-drop capability to the Shadowrun, Sixth World character sheet—use it with vehicles, gear, weapons, spells, and more!
  • Drag NPCs and Vehicles/Drones straight from the Compendium to the VTT, ready for use in your games
  • Now includes the bonus content from the Berlin City Edition as a separate compendium and another Berlin token pack!
Shadowrun Sixth World Quick Start Rules

  • These simplified Quick Start Rules get new players and GMs into the latest Shadowrun rules, with an array of Roll20 functionality to make running and playing the game easier.
  • Includes Tool Cards for the NPCs, spells, and gear used in the Battle Royale mission (coming soon).
  • Features drag-and-drop functionality from the compendium into the Shadowrun, Sixth World character sheet for spells and gear from the included Tool Cards.
  • Drag-and-drop functionality from the NPCs and Vehicles categories can be used to create fresh journal entries and character sheets.
Shadowrun Sixth World Gun Rack

  • The Colt Secret Agent. The Ultimax 71. The Izom Artemis. These and many more are in this weapon pack, with each page having game stats and art. Includes weapons from Shadowrun, Sixth World and Firing Squad.
  • Gun Rack features 51 items, covering dozens of guns, swords and beyond, plus drag and drop functionality to the Shadowrun, Sixth World character sheet to make loading out your runner easier than ever!

Shadowrun Sixth World Firing Squad

Guns will come out. Swords will unsheathe. Damage will be done. The same questions are at the center of it all: Who will suffer, and who will survive?

Shadowrunners stare violence in the face daily, deciding how much they'll inflict, figuring out how they'll remain alive. They know the prices that must be paid"”the hard work of training, the challenge of recovery, and the continual effort to live with what you've done. Some shadowrunners develop a code to help them know what to do and what to avoid. Others decide to just develop a short memory.

Firing Squad is the book to help shadowrunners pay those costs. It has new weapons, qualities, and techniques to hone shadowrunners' combat abilities while also looking at how to develop characters based on the codes they follow and the violence they face. Take your character through new twists and turns and experience the shadows in a brand-new way.

Firing Squad is a core combat rulebook for Shadowrun, Sixth World.



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