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Burn Bryte

Compendium

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Planetary Vehicles

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Cars, jet bikes, boats, and submersibles are just a few of the ways Olaxans get around on the surface of planets, moons, and asteroids.

Planetary Vehicles in Combat

When a planetary vehicle is operated, one creature, who is referred to as the driver, controls it. In combat the driver can use their free movement action or make skill rolls each turn to move the vehicle a number of squares equal to its speed and can make skill rolls to avoid attacks made against the vehicle.

Vehicle Qualities

Each vehicle has at least three qualities (capacity, speed, and health levels) and some have more.

Capacity

Each vehicle has a capacity that describes the number of size 1 creatures it can hold (including the driver). One size 2 creature counts as four size 1 creatures, and one size 3 creature counts as nine size 1 creatures for determining a vehicle’s capacity.

Speed

Each vehicle has a speed that describes the number of squares it can move in a round.

Health Levels

Each vehicle has 3 or more health levels. A vehicle reduced to 0 health levels stops working completely, and a vehicle that takes damage beyond that is completely destroyed.

Aquatic

A vehicle with the Aquatic (Surface) quality can move over a body of water on its surface (like a boat). A vehicle with the Aquatic (Submersible) quality can move anywhere in a body of water, including below its surface (like a submarine). If an aquatic vehicle also has the (Versatile) tag, it can move out of the water.

Enclosed

Creatures inside a vehicle with the Enclosed quality cannot be targeted by physical attacks (such as those made with weapons) or effects outside of the vehicle, except for attacks made with weapons that have the Piercing quality.

Fly

A vehicle with the Fly quality can fly.

Shield

Vehicles with the Shield quality have shield generators built in them. You can use an action to install a vehicle-grade plasma power cell into the vehicle to give it a shield health level, which lasts for 24 hours or until it is removed by taking damage. Once a shield generator stops producing a shield health level, the plasma power cell within it dies and a new one must be installed for it work again. The vehicle’s Shield quality number equals the maximum number of power cells and shield health levels a vehicle can have.

If a vehicle with the Shield quality takes physical damage while it has a shield health level, first remove any shield health levels before removing normal health levels. If a vehicle is reduced to 0 health levels and still has shield health levels remaining, it suffers the consequences for dropping to 0 health levels as normal.

Inserting a power cell into a shield generator during combat is an action that requires a skill roll.

Weapons

A vehicle with the Weapons quality has the weapons listed in parenthesis mounted to the vehicle. Any creature riding on the vehicle can activate these weapons, but once a creature uses a vehicle’s weapon, no other creature can use that weapon until the start of the next round of combat.

Vehicle Costs

Vehicle   Qualities   Price
Small Boat Capacity 6, Health Levels 3, Speed 30, Aquatic (Surface)
10,000
Large Boat Capacity 30, Health Levels 5, Speed 20, Aquatic (Surface)
50,000
Car Capacity 6, Health Levels 4, Speed 30
10,000
Armored Car Capacity 6, Health Levels 6, Speed 30, Enclosed
15,000
Flying Car Capacity 6, Health Levels 4, Speed 30, Flying
20,000
Hovercraft Capacity 12, Health Levels 4, Speed 15, Aquatic (Surface, Versatile)
50,000
Jet Bike Capacity 1, Health Levels 3, Speed 30, Flying
12,000
Submersible Capacity 9, Health Levels 4, Speed 20, Aquatic (Submersible)
50,000
Assault Tank Capacity 12, Health Levels 8, Speed 10, Enclosed, Shield 3, Weapons (three charge rifles plus cannon)
100,000
Skirmish Tank Capacity 4, Health Levels 6, Speed 10, Enclosed, Shield 2, Weapons (three laser rifles plus cannon)
75,000
Vehicle-Grade Plasma Power Cell
Much larger versions of the power cells used in personal shield generators, vehicle-grade cells are octagonal, violet, and used to power the shield found in planetary vehicles.
250

Boats

Boats in Olaxis come in all shapes, types, and sizes from a variety of manufacturers and independent artisans.

Cars

Cars in Olaxis come in all shapes and sizes from a variety of manufacturers and independent artisans. Some cars can even fly!

Hovercraft

Hovercrafts are large vehicles that can carry a dozen size 1 creatures over water and back onto land without needing to stop. They hover a foot off the surface of land and water.

Jet Bike

Jet bikes are small vehicles that allow a single size 1 creature to soar through the air. Their two wheels also allow for travel on the ground.

Submersibles

Submersibles, or submarines, allow for underwater travel and exploration.

Tanks

Only government militaries have legal access to tanks. These armored vehicles are mounted with weapons and each has a cannon with the Extra Damage, Range 12, and Slow qualities.

Attributes

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