Level 9 Bastion Facility
Prerequisite: None
Space: Vast
Hirelings: 4
Order: Trade
A Gaming Hall offers recreational activities like chess and games of darts, cards, or dice.
Trade: Gambling Hall. When you issue the Trade order to this facility, the facility’s hirelings turn the Gaming Hall into a gambling den for 7 days. At the end of the seventh day, roll 1d100 and consult the following table to determine your portion of the house’s winnings.
1d100 | Winnings |
---|---|
01–50 |
1d6 × 10 GP |
51–85 |
2d6 × 10 GP |
86–95 |
4d6 × 10 GP |
96–00 |
10d6 × 10 GP |