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Level 9 Bastion Facility

Prerequisite: None
Space: Vast
Hirelings: 4
Order: Trade

A Gaming Hall offers recreational activities like chess and games of darts, cards, or dice.

Trade: Gambling Hall. When you issue the Trade order to this facility, the facility’s hirelings turn the Gaming Hall into a gambling den for 7 days. At the end of the seventh day, roll 1d100 and consult the following table to determine your portion of the house’s winnings.

1d100   Winnings
01–50
1d6 × 10 GP
51–85
2d6 × 10 GP
86–95
4d6 × 10 GP
96–00
10d6 × 10 GP
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