| 1d100 | Illusion* |
|---|---|
| 01–03 |
Adult Red Dragon |
| 04–06 |
Archmage |
| 07–09 |
Assassin |
| 10–12 |
Bandit Captain |
| 13–15 |
Beholder |
| 16–18 |
Berserker |
| 19–21 |
Bugbear Warrior |
| 22–24 |
Cloud Giant |
| 25–27 |
Druid |
| 28–30 |
Erinyes |
| 31–33 |
Ettin |
| 34–36 |
Fire Giant |
| 37–39 |
Frost Giant |
| 40–42 |
Gnoll Warrior |
| 43–45 |
Goblin Warrior |
| 46–48 |
Guardian Naga |
| 49–51 |
Hill Giant |
| 52–54 |
Hobgoblin Warrior |
| 55–57 |
Incubus |
| 58–60 |
Iron Golem |
| 61–63 |
Knight |
| 64–66 |
Kobold Warrior |
| 67–69 |
Lich |
| 70–72 |
Medusa |
| 73–75 |
Night Hag |
| 76–78 |
Ogre |
| 79–81 |
Oni |
| 82–84 |
Priest |
| 85–87 |
Succubus |
| 88–90 |
Troll |
| 91–93 |
Veteran Warrior |
| 94–96 |
Wyvern |
| 97–00 |
The card drawer |
*Stat blocks for these creatures (except the card drawer) appear in the Monster Manual.
Wondrous Item, Uncommon
This box contains a set of cards. A full deck has 34 cards: 32 depicting specific creatures and two with a mirrored surface. A deck found as treasure is usually missing 1d20 − 1 cards.
The magic of the deck functions only if its cards are drawn at random. You can take a Magic action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of yourself. An illusion of a creature, determined by rolling on the Deck of Illusions table, forms over the thrown card and remains until dispelled. The illusory creature created by the card looks and behaves like a real creature of its kind, except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can take a Magic action to move it anywhere within 30 feet of its card.
Any physical interaction with the illusory creature reveals it to be false, because objects pass through it. A creature that takes a Study action to visually inspect the illusory creature identifies it as an illusion with a successful DC 15 Intelligence (Investigation) check. The illusion lasts until its card is moved or the illusion is dispelled (using a Dispel Magic spell or a similar effect). When the illusion ends, the image on its card disappears, and that card can’t be used again.