Unlock to Continue Reading

Purchase this content to gain full access. By purchasing this content, you will unlock items for the virtual tabletop as well.

library

Staff, Uncommon (Requires Attunement by a Spellcaster)

Bound into this staff is a cantrip. The spell is determined when the staff is created and can be of any school of magic. The staff has 6 charges and regains 1d6 expended charges daily at dawn. While holding the staff, you can expend 1 charge to cast its spell. If you expend the staff’s last charge, roll 1d20. On a 1, the staff loses its properties and becomes a nonmagical Quarterstaff.

The spell’s saving throw DC is 13 and its attack bonus +5.


Enspelled Staff (Cantrip)

Staff, Adventuring Gear (Arcane Spell Focus, Druidic Spell Focus, simple)
  • Damage: 1d6
  • Damage Type: Bludgeoning
  • Item Rarity: Uncommon
  • Properties: Versatile
  • Weight: 4
Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×